Trigger
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Revision as of 15:15, 23 April 2017 by Tombraidergirl (talk | contribs)
A Trigger is an object that triggers a certain event.
Contents
Visual Triggers
Basic Buttons, Switches and Levers
- Small Push Switch
- Big Push Button
- Small Lever Switch
- Wall Lever (Big Lever Switch)
- Lever Switch (Floor Lever)
Special Switches and Levers
- Underwater Switch
- Jump Switch
- Crowbar Switch (Floor)
- Small Wheel
- large Cog Switch
- small Cog Wheel
- Hole Switch
- Pullrope (in TAoD also underwater)
- Pull Switch (In Guardian of Light and Temple of Osiris)
- Codepad
- Puzzlepieces / Artefacts
- Keyhole (and Key)
- Pressure Plate
- Shoot Switch
Secondary Triggers
- Breakable Objects
- Shooting Targets
- invisible floor triggers triggered by Movable Objects placed on top.
Invisible Trigger (Trigger in the Level Editor)
A Level Designer will gain a new perspective on triggers. Many things can be invisible triggers: