Difference between revisions of "Trigger"
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* [[Small Push Switch]] | * [[Small Push Switch]] | ||
− | * | + | * Big Push Button |
− | * | + | * Lever |
− | ** | + | ** Wall Lever ([[Big Lever Switch]]) |
− | ** | + | ** Lever Switch (Floor) |
− | ** | + | ** Crowbar Switch (Floor) |
* [[Jumpswitch]] | * [[Jumpswitch]] | ||
− | * | + | * Small Cog |
* [[Cog Switch]] | * [[Cog Switch]] | ||
− | * | + | * Hole Switch |
* [[Pullrope]] | * [[Pullrope]] | ||
− | * | + | * Underwater Switch |
− | * | + | * Codepad |
− | * | + | * Puzzlepieces / [[Artefacts]] |
− | * | + | * Keyhole (and [[Key]]) |
==secondary Triggers== | ==secondary Triggers== | ||
− | * | + | * Breakable Objects |
− | ** | + | ** Shooting Targets |
− | * [[movable Objects]] | + | * [[movable Objects|Movable Objects]] |
− | ==invisible Trigger ( | + | ==invisible Trigger (Trigger in the Level Editor)== |
− | The [[ | + | The [[Level Editor]] will gain a new perspective of triggers. Many things can be invisible triggers: |
* a [[boulder]] rolling over a certain floor tile | * a [[boulder]] rolling over a certain floor tile | ||
* a [[baddy]] crossing a certain spot | * a [[baddy]] crossing a certain spot | ||
− | |||
Revision as of 12:31, 26 March 2009
A Trigger is an object that triggers a certain event.
visual Triggers
- Small Push Switch
- Big Push Button
- Lever
- Wall Lever (Big Lever Switch)
- Lever Switch (Floor)
- Crowbar Switch (Floor)
- Jumpswitch
- Small Cog
- Cog Switch
- Hole Switch
- Pullrope
- Underwater Switch
- Codepad
- Puzzlepieces / Artefacts
- Keyhole (and Key)
secondary Triggers
- Breakable Objects
- Shooting Targets
- Movable Objects
invisible Trigger (Trigger in the Level Editor)
The Level Editor will gain a new perspective of triggers. Many things can be invisible triggers: