Difference between revisions of "Doors"
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There are a lot of different types of '''doors''' throughout the [[games]]. | There are a lot of different types of '''doors''' throughout the [[games]]. | ||
− | + | * Door that opens when approached (can be found in almost every game) | |
− | + | * Door that opens with a trigger (again in every game) | |
− | + | * Door that opens with a key (every game) | |
− | + | * Door that closes after a certain time ([[Timed Door]]) | |
− | + | * Door that has to be opened with the [[Crowbar]] ([[The Last Revelation]], [[Crowbar Door]]) | |
− | + | * [[Underwater Door]] | |
− | + | * Door that can be kicked open ([[The Last Revelation]], [[Angel of Darkness]] [[Kick Door]]) | |
− | + | ||
+ | [[de:Tür]] |
Revision as of 12:36, 18 April 2007
There are a lot of different types of doors throughout the games.
- Door that opens when approached (can be found in almost every game)
- Door that opens with a trigger (again in every game)
- Door that opens with a key (every game)
- Door that closes after a certain time (Timed Door)
- Door that has to be opened with the Crowbar (The Last Revelation, Crowbar Door)
- Underwater Door
- Door that can be kicked open (The Last Revelation, Angel of Darkness Kick Door)