Difference between revisions of "The Golden Mask"
Line 25: | Line 25: | ||
|- | |- | ||
!{{gameline}}|Predecessor | !{{gameline}}|Predecessor | ||
− | |-align="left" | + | |-align="left" valign="top"|[[Tomb Raider II]] |
− | |||
|- | |- | ||
!{{gameline}}|Successor | !{{gameline}}|Successor |
Revision as of 16:18, 19 May 2006
Template:Gameline|Tomb Raider II Golden Mask | ||
---|---|---|
Template:Gameline|The Golden Mask | ||
Developer | Core Design | |
Publisher | Eidos Interactive | |
Release Date | 1999 | |
Designers | Gavin Rummery (lead programmer), Neil Boyd and Heather Gibson (level designers), Nathan McCree (music and sound effects) | |
Platforms | PC and PlayStation | |
Rating | ESRB: Teen | |
Template:Gameline|Predecessor | ||
Template:Gameline|Successor | ||
Tomb Raider III |
Tomb Raider II - Golden Mask is an expansion of Tomb Raider II, by adding the adventure: The Golden Mask, consisting of four levels with a bonus level. The first three Tomb Raider games included add-on adventures which were released at a later date as an expansion of the Tomb Raider game it complimented.
Contents
Synopsis
During the course of her day-to-day investigative research, Lara comes across some clues referring to a small island in the Bering Sea - Melnikov Island; a faded photograph shows an Inuit whale-hunter holding what looks like an ancient Golden Mask; an old newspaper from 1945 mentions a conflict over an Alaskan gold discovery; and a secret blueprint in Russian outlines some kind of fortified military minebase. Locked into the idea of uncovering the Mask, Lara discovers that it might be the long-lost Golden Mask of Tornasuk - a 'Greater Spirit', said to bestow powers of re-animation on the mask holder.
Levels
Melnikov Island- 1 - The Cold War
- 2 - Fool's Gold
- 3 - Furnace of the Gods
- 4 - Kingdom
Nevada
- Bonus - Nightmare in Vegas
Gameplay
The gameplay of Golden Mask in exactly the same as Tomb Raider II. The weapons and moves Lara uses are the same. This is why Golden Mask is an expansion of Tomb Raider II, even though it is technically a seperate adventure. To gain access to the bonus level, all the 12 secrets of the previous 4 levels have to be collected.
Enemies
- Armed Thugs
- Barracudas
- Divers
- Dogs
- Rats
- Sharks
- Snow Leopards
- Snowmobilers
- Eagles
Weapons
- Pistols (with unlimited Ammo)
- Shotgun
- Uzis
- Automatic Pistols
- M16
- Grenade Launcher
- Harpoon