Difference between revisions of "The Golden Mask"
Line 43: | Line 43: | ||
''Melnikov Island'' | ''Melnikov Island'' | ||
− | 1 - [[The Cold War]] | + | *1 - [[The Cold War]] |
− | 2 - [[Fool's Gold]] | + | *2 - [[Fool's Gold]] |
− | 3 - [[Furnace of the Gods]] | + | *3 - [[Furnace of the Gods]] |
− | 4 - [[Kingdom]] | + | *4 - [[Kingdom]] |
''Nevada'' | ''Nevada'' | ||
− | Bonus - Nightmare in Vegas | + | Bonus - [[Nightmare in Vegas]] |
Revision as of 19:29, 18 May 2006
Template:Gameline|Tomb Raider II Golden Mask | ||
---|---|---|
Template:Gameline|The Golden Mask | ||
Developer | Core Design | |
Publisher | Eidos Interactive | |
Release Date | 1999 | |
Designers | Gavin Rummery (lead programmer), Neil Boyd and Heather Gibson (level designers), Nathan McCree (music and sound effects) | |
Platforms | PC and PlayStation | |
Rating | ESRB: Teen | |
Template:Gameline|Predecessor | ||
Tomb Raider II | ||
Template:Gameline|Successor | ||
Tomb Raider III |
Tomb Raider II - Golden Mask is an expansion of Tomb Raider II, by adding the adventure: The Golden Mask, consisting of four levels with a bonus level. The first three Tomb Raider games included add-on adventures which were released at a later date as an expansion of the Tomb Raider game it complimented.
Synopsis
During the course of her day-to-day investigative research, Lara comes across some clues referring to a small island in the Bering Sea - Melnikov Island; a faded photograph shows an Inuit whale-hunter holding what looks like an ancient Golden Mask; an old newspaper from 1945 mentions a conflict over an Alaskan gold discovery; and a secret blueprint in Russian outlines some kind of fortified military minebase. Locked into the idea of uncovering the Mask, Lara discovers that it might be the long-lost Golden Mask of Tornasuk - a 'Greater Spirit', said to bestow powers of re-animation on the mask holder.
Levels
Melnikov Island
- 1 - The Cold War
- 2 - Fool's Gold
- 3 - Furnace of the Gods
- 4 - Kingdom
Nevada
Bonus - Nightmare in Vegas